XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
“judges all other turn based tactical games against it”
How it holds up
−50+5
Gameplay
+1.24
Strategy+3.11· Depth of builds, tactics, and meaningful choices
“deliberate tactical philosophy with meaningful decision-making in EU” (74)
🔒 5 more indicators
Story & World
+2.97
World+3.38· Lore, atmosphere, and how immersive the setting is
🔒 2 more indicators
Content Volume
+3.25
Replayability+3.99· Reasons to play again — runs, randomness, New Game+
“mods make every playthrough feel different and unique” (26)
🔒 2 more indicators
Visuals & Sound
+3.11
Visuals+3.08· Graphics, art style, and animation
“production quality is great and feels invested” (12)
🔒 1 more indicators
Multiplayer
+3.75
Not enough data — only 5% of reviews mention this.
Community+3.56· Who you play with — how many, and how friendly
🔒 2 more indicators
Pricing & Fairness
-2.66
Balance-3.29· Whether classes, weapons, and builds are evenly matched
“random chance overrides tactical planning and skill” (44)
Симулятор промахов и фэйлов. Строишь тактический план, расставляешь бойцов по позициям, все в укрытии, снайпера на крыше. Врагов обходишь с фланга. И понеслась... снайпер с 80+% мажет, в скрытом наблюдении твои попадают через раз и то не в того. Ответ с обратной стороны. Плевать что ты в полном укрытии и враг стоит за пол карты крит 100% обеспечен. Твоя команда начинает паниковать как, только кого нить ранят и вся твоя засада летит к чертям. Игра считается тактической, но это только на словах, в итоге мы имеем какой-то хеартстоун, где балом правит один рандом. Как бы ты хорошо не играл, все за
🔒 3 more indicators
Tech & Support
-1.69
Stability-3.23· Crashes, freezes, save loss, and game-breaking bugs
“glitches with interrupts and corpse behavior, occasional progress loss” (19)
🔒 2 more indicators
Scores are the average of reviews that mention each category (−5 to +5). Fainter bars were mentioned by fewer reviews; grey means too few to trust. Tap a category ▾ to see what drives it.
Steam review activity
% positive over time
since launch, by month · major update
Feb 2016Sep 2026
Reviews
per day · 478 reviews, peak 27/day
Aug 21Sep 18
per month · 1,119 reviews, peak 450/month
Jun 2026Aug 2026
per month · 2,272 reviews, peak 450/month
Mar 2026Aug 2026
per month · 4,882 reviews, peak 571/month
Sep 2025Aug 2026
Steam only gives daily counts for the last 30 days; longer ranges are by month. Months with fewer than 10 reviews are left out of % positive. "Show updates" marks major updates and DLC the developer posted on Steam (since about 2020) — hover a column to see % positive the month before and after.
Review languages
Languages of the 406 reviews we analyzed from the past year — not all Steam reviews.
English46%
Russian14%
Chinese12%
Spanish6%
Portuguese5%
Korean4%
Other13%
🔒 Scores broken down by language — how Russian or Chinese players rate each category — are in the paid dashboard.