Noita ▶ Trailer
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ActionAdventureIndieRPGSimulationPhysicsRoguelikeDifficultPixel GraphicsDungeon Crawler

Noita

Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.

Developer
Nolla Games
Publisher
Nolla Games
Franchise
Release date
Oct 15, 2020
Store page updated
Feb 10, 2023
Price
$19.99 · Steam store ↗

Review Analysis Score

85.1/ 100

Based on 423 reviews from the past 1 year

Steam User Rating
Recent 😄 Very Positive 93% of 419
All time 🤩 Overwhelmingly Positive 95% of 88,855
“completely novel and intriguing experience with tons of interesting and fun mechanics”

How it holds up

−50+5
Gameplay
+1.18
Difficulty -0.06 · How hard it is, how the challenge ramps, and whether it feels fair
“게임이 갑자기 죽이며 불공정한 난이도 스파이크가 있다” (106)

🔒 5 more indicators

Story & World
+3.03
World +3.67 · Lore, atmosphere, and how immersive the setting is

🔒 2 more indicators

Content Volume
+3.46
Replayability +4.22 · Reasons to play again — runs, randomness, New Game+
“every run feels different with randomised loot and geology” (37)

🔒 2 more indicators

Visuals & Sound
+3.23
Visuals +3.33 · Graphics, art style, and animation

🔒 1 more indicators

Multiplayer
+1.38

Not enough data — only 4% of reviews mention this.

Playing together +2.18 · Fun of playing with friends, teammates, or rivals

🔒 2 more indicators

Pricing & Fairness
-1.87

Not enough data — only 7% of reviews mention this.

Balance -3.35 · Whether classes, weapons, and builds are evenly matched
“unfair game that requires exploits to win, only lets you win by playing unfair” (7)

🔒 3 more indicators

Tech & Support
-1.53

Not enough data — only 9% of reviews mention this.

Stability -2.84 · Crashes, freezes, save loss, and game-breaking bugs
“frequent bugs, crashes, corrupted saves” (12)
[h3] noita是我近一两年玩过的游戏中最难给出单纯好或坏的评价的一款。 [/h3] 为什么这么说呢?因为他的优点缺点都过于恐怖,且和部分前期赤石后期爽玩的游戏不一样,在这游戏接触到的内容越多,你在感受解密设计、世界观故事的庞大、法术原理深度的同时,也很难避免地会遇到各种严重的bug、满怀恶意或是莫名其妙的设计等等。整个游玩过程中优缺点像在赛跑一样,直到最后都没有拉开差距,现在想想我对这个游戏评价最高的时候或许还是前二十个小时,也就是没通关和刚刚顺利通关普通七层的时候,和这个游戏很多评测的时间应该差不多。 法杖运行和各种法术设计是我觉得这个游戏最为出彩的地方了,从基础的牌组理论、到回绕、追加触发、条件法术、普通复制与各种字母的复制、递归。深度与复杂度在自己玩过的游戏中找不到对手,且很多设计不仅合理也很优雅,让玩家能够在几个格子的法杖中构造出毁天灭地的能力。ok,单这一点几乎是能满分100分给到120分的程度,而这120分几乎会在他自己引出(或者说暴露)的其他内容上的缺陷中扣光。首先是对于如此高的复杂度与极深的深度,noita给的指引是: 圣山中显示最后运行法术的屏幕,以及一个随便打打就会被破坏的测伤害石像,似乎觉得玩家自己试一试是最好的指引,但上面说的很多内容与法术原理,那块屏幕其实都没办法给出一个很直观的解释,因为只能显示最后一次,而中间的弃牌、复制等巨量内容都没办法通过那块

🔒 2 more indicators

Scores are the average of reviews that mention each category (−5 to +5). Fainter bars were mentioned by fewer reviews; grey means too few to trust. Tap a category ▾ to see what drives it.

Steam review activity

% positive over time
since launch, by month · major update
90%92%94%96%98%100%
Sep 2019Sep 2026
Reviews
per day · 418 reviews, peak 23/day
02550
Aug 21Sep 18

Steam only gives daily counts for the last 30 days; longer ranges are by month. Months with fewer than 10 reviews are left out of % positive. "Show updates" marks major updates and DLC the developer posted on Steam (since about 2020) — hover a column to see % positive the month before and after.

Review languages

Languages of the 423 reviews we analyzed from the past year — not all Steam reviews.

  • English44%
  • Russian16%
  • Chinese16%
  • Japanese5%
  • Spanish5%
  • Portuguese4%
  • Other9%

🔒 Scores broken down by language — how Russian or Chinese players rate each category — are in the paid dashboard.

Recommended games

This game is strongest in
Content Volume
. Other games players rate highly for it:

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All 25 indicators, 3-month and 6-month trends, and per-language breakdowns — in the dashboard.

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